The most recent issue of the FT Weekend Magazine is about games of all kinds, but the highlight is a massive article about the tragedy of Disco Elysium. It is depressing throughout, with a glimmer of hope buried near the end:
Kurvitz is making his next game at a new studio, Red Info, with Aleksander Rostov, Helen Hindpere and Chris Avellone, lead writer of the 1999 video game Planescape: Torment, a huge influence on Disco. “[Kurvitz] felt that Disco was the project in his head, and once he was cut off from the franchise, he was worried he didn’t have any other ideas in him,” Avellone told me. “I felt that was bullshit . . . Robert’s too creative to simply ‘not’ create something or rely on a single world idea in his head.”
Creators of Planescape: Torment and Disco Elysium working together on a new game? Be still, my heart.
And with these four links I hereby declare a moratorium on LLM-related matters on this blog, until further notice.
An important note from Dave Winer:
I say ChatGPT instead of “AI” because I’m not comfortable characterizing it as intelligence. Deeper you get into it you learn that these beings whatever they are have serious character flaws that are counter-intelligent.
Exactly. LLMs are closer in intelligence to a screwdriver than to a human.
For a contrarian take on LLMs as intelligent machines, here is Alexey Guzey saying that:
I remain dubious.
Note: While these link posts are usually untitled, this one is in reference to recent troubles at the Marginal Revolution blog. Isn’t HTML great?
I have updated my now page. The last update was in March so let’s call this my Quarterly-ish update.