Posts in: tech

Mid-week links (warning: two of them are to X posts… Xosts?)

As the deployment of digital technologies continues to generate ever-more stratospheric concentrations of wealth, the masses sink deeper into the void left by the evisceration of social solidarity and the rise of automation. The often-missed point about sovereign individuals is that not everyone gets to be one. But everyone should aspire to be one, and in the meantime follow one, as they walk down the road to selfdom.

Worth reading for that last sentence alone.


Mac apps old and new

This week was a good one for learning about new apps:

On the topic of apps, here are some fairly new ones (i.e. I have been using them for less than 5 years) that are passing the test of time, with honors:

  • Tot, which is still my default for digital note-taking on the both the Mac and on iOS
  • Flighty, which is invaluable for those flying in the US. Alas, it is not as useful, I have been finding out this summer, for travel in Europe. Those Europeans are not very good at updating their systems.
  • The Cardhop/Fantastical combo, without which I could not imagine juggling between four different contact lists and a half-dozen calendars.
  • MarsEdit, which I missed out on listing initially even as I was using it to write this very post. It is that essential that I consider it a part of the OS at this point.

And the apps that make me stick to the Mac even though I entertain from time to time the possibility of switching over to Linux:

As much as I like the Mac hardware and the sleek aluminum esthetics, it is the software listed above that keeps me in the ecosystem. None of it is made by Apple.


The most recent issue of the FT Weekend Magazine is about games of all kinds, but the highlight is a massive article about the tragedy of Disco Elysium. It is depressing throughout, with a glimmer of hope buried near the end:

Kurvitz is making his next game at a new studio, Red Info, with Aleksander Rostov, Helen Hindpere and Chris Avellone, lead writer of the 1999 video game Planescape: Torment, a huge influence on Disco. “[Kurvitz] felt that Disco was the project in his head, and once he was cut off from the franchise, he was worried he didn’t have any other ideas in him,” Avellone told me. “I felt that was bullshit . . . Robert’s too creative to simply ‘not’ create something or rely on a single world idea in his head.”

Creators of Planescape: Torment and Disco Elysium working together on a new game? Be still, my heart.


Just another ("AI") Friday

And with these four links I hereby declare a moratorium on LLM-related matters on this blog, until further notice.


For a contrarian take on LLMs as intelligent machines, here is Alexey Guzey saying that:

  • ChatGPT understands what it reads
  • LLMs are creative
  • Compression is intelligence and ChatGPT compresses really well
  • The idea of AGI is stupid
  • It doesn’t matter if AGI is real or not

I remain dubious.


An important note from Dave Winer:

I say ChatGPT instead of “AI” because I’m not comfortable characterizing it as intelligence. Deeper you get into it you learn that these beings whatever they are have serious character flaws that are counter-intelligent.

Exactly. LLMs are closer in intelligence to a screwdriver than to a human.


Flighty does not seem to be as up-to-date traveling internationally as it is on domestic flights. The IST airport departures board had our flight listed as delayed as soon as we got there, yet the app thought everything was fine. Trust no one.


Casey Handmer on LLMs:

Every time one of the labs releases an updated model I give it a thorough shakedown on physics, in the style of the oral examination that is still used in Europe and a few other places. Claude, Grok, Gemini, and GPT are all advancing by leaps and bounds on a wide variety of evals, some of which include rather advanced or technical questions in both math and science, including Physics Olympiad-style problems, or grad school qualifying exams.

And yet, none of these models would be able to pass the physicist Turing test. It’s not even a matter of knowledge, I know of reasonably talented middle schoolers with no specialized physics training who could reason and infer on some of these basic questions in a much more fluent and intuitive way.

Alexander the Great had Aristotle, some poor kid will have a brain-dead version of Wheatley.

(Casey’s post is deeper than simple LLM-trashing for he gives the actual 8-step process of reasoning through physics problems, so please do read the whole thing.)


In what feels like a troll but is in all likelihood completely serious, some parents are deciding to have their children fully immersed in AI LLMs:

We’re declaring bankruptcy on humans. Bring on the AI. In addition to integrating AI into as many facets of our lives as possible (our health, our work, our entertainment, and our personal lives), we’re designing an AI-integrated childhood for our kids—all while feeling like we’re helping them dodge a major bullet.

Did CS Lewis suspect, when he wrote The Abolition of Man, that the anti-human sentiment would be expressed as freely and overtly as the first sentence of this intellectually bankrupt paragraph? A paragraph that would be horrifying even if the AI it touts was actual intelligence, an AGI, but what these families are actually immersing themselves in is industrial-grade bullshit. As useful as bullshit can be — I hear it makes for great fertilizer! — one should not drink it as one would do Kool-Aid.


📚 Finished reading: In the Beginning… Was the Command Line by Neal Stephenson, almost thirty years old and more relevant than ever. Download it for free here, and if you think you don’t have time for all 65 pages Chapter 12 about the Hole Hawg should motivate you to read the entire essay.